Beginner
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Module 3: Engaging All Students in STEAM
Free
Inclusive teaching strategies, hands-on learning, using digital tools, and gamification to engage all students.
- 8 Lessons
- 17 Students
Beginner
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Module 4: Designing STEAM Curriculum and Lesson Plans
Free
- 7 Lessons
- 17 Students
Beginner
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Module 4: Designing STEAM Curriculum and Lesson Plans
Free
Creating STEAM curricula and lesson plans with a focus on edutainment approaches, including assessment strategies
- 7 Lessons
- 17 Students
Beginner
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Module 5: Implementing Educational Technology and Digital Tools in STEAM
Free
- 15 Lessons
- 16 Students
Beginner
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Module 5: Implementing Educational Technology and Digital Tools in STEAM
Free
Practical use of various digital tools and technologies in STEAM teaching.
- 15 Lessons
- 16 Students
Beginner
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Module 6: Schools experience on STEAM
Free
Experimental STEM activities in school
- 14 Lessons
- 15 Students